Voici les fichiers des bâtiments Payen dans RTW :BI
C’est exactement fait comme dans MTWII sauf que pour un raison que je ne connais pas material wooden se trouve au dessus de construction dans les fichiers MTW.
Mais je l’ai rejouter sur ces fichiers.
}
building temple_of_battle
{
levels temple_of_battle_shrine temple_of_battle_temple temple_of_battle_large_temple
{
temple_of_battle_shrine requires factions { franks, burgundii, lombardi, alemanni, saxons, slavs, }
{
capability
{
recruit "lombard berserkers" 0 requires factions { burgundii, lombardi, alemanni, }
happiness_bonus bonus 1
religious_belief pagan 1
}
material wooden
construction 1
cost 400
settlement_min town
upgrades
{
temple_of_battle_temple
}
}
temple_of_battle_temple requires factions { franks, burgundii, lombardi, alemanni, saxons, slavs, }
{
capability
{
recruit "lombard berserkers" 0 requires factions { burgundii, lombardi, alemanni, }
happiness_bonus bonus 1
recruits_morale_bonus bonus 1
religious_belief pagan 2
}
material wooden
construction 2
cost 800
settlement_min large_town
upgrades
{
temple_of_battle_large_temple
}
}
temple_of_battle_large_temple requires factions { franks, burgundii, lombardi, alemanni, saxons, slavs, }
{
capability
{
recruit "lombard berserkers" 0 requires factions { burgundii, lombardi, alemanni, }
happiness_bonus bonus 2
recruits_morale_bonus bonus 2
religious_belief pagan 3
}
material wooden
construction 3
cost 1600
settlement_min city
upgrades
{
}
}
}
plugins
{
}
}
building temple_of_battleforge
{
levels temple_of_battleforge_shrine temple_of_battleforge_temple temple_of_battleforge_large_temple
{
temple_of_battleforge_shrine requires factions { celts, hun, ostrogoths, goths, roxolani, sarmatians, vandals, }
{
capability
{
recruit "hounds of culann" 0 requires factions { celts, }
happiness_bonus bonus 1
recruits_exp_bonus bonus 1
religious_belief pagan 1
}
material wooden
construction 1
cost 400
settlement_min town
upgrades
{
temple_of_battleforge_temple
}
}
temple_of_battleforge_temple requires factions { celts, hun, ostrogoths, goths, roxolani, sarmatians, vandals, }
{
capability
{
recruit "hounds of culann" 0 requires factions { celts, }
happiness_bonus bonus 1
weapon_simple bonus 1
recruits_exp_bonus bonus 1
religious_belief pagan 2
}
material wooden
construction 2
cost 800
settlement_min large_town
upgrades
{
temple_of_battleforge_large_temple
}
}
temple_of_battleforge_large_temple requires factions { celts, hun, ostrogoths, goths, roxolani, sarmatians, vandals, }
{
capability
{
recruit "hounds of culann" 0 requires factions { celts, }
happiness_bonus bonus 2
weapon_simple bonus 1
recruits_exp_bonus bonus 2
religious_belief pagan 3
}
material wooden
construction 3
cost 1600
settlement_min city
upgrades
{
}
}
}
plugins
{
}
}
building temple_of_farming
{
levels temple_of_farming_shrine temple_of_farming_temple temple_of_farming_large_temple
{
temple_of_farming_shrine requires factions { burgundii, lombardi, alemanni, }
{
capability
{
happiness_bonus bonus 1
farming_level bonus 1
religious_belief pagan 1
}
material wooden
construction 1
cost 400
settlement_min town
upgrades
{
temple_of_farming_temple
}
}
temple_of_farming_temple requires factions { burgundii, lombardi, alemanni, }
{
capability
{
happiness_bonus bonus 2
farming_level bonus 2
religious_belief pagan 2
}
material wooden
construction 2
cost 800
settlement_min large_town
upgrades
{
temple_of_farming_large_temple
}
}
temple_of_farming_large_temple requires factions { burgundii, lombardi, alemanni, }
{
capability
{
happiness_bonus bonus 3
farming_level bonus 3
religious_belief pagan 3
}
material wooden
construction 3
cost 1600
settlement_min city
upgrades
{
}
}
}
plugins
{
}
}
building temple_of_fertility
{
levels temple_of_fertility_shrine temple_of_fertility_temple temple_of_fertility_large_temple
{
temple_of_fertility_shrine requires factions { slavs, }
{
capability
{
happiness_bonus bonus 1
population_growth_bonus bonus 1
religious_belief pagan 1
}
material wooden
construction 1
cost 400
settlement_min town
upgrades
{
temple_of_fertility_temple
}
}
temple_of_fertility_temple requires factions { slavs, }
{
capability
{
happiness_bonus bonus 1
population_growth_bonus bonus 2
religious_belief pagan 2
}
material wooden
construction 2
cost 800
settlement_min large_town
upgrades
{
temple_of_fertility_large_temple
}
}
temple_of_fertility_large_temple requires factions { slavs, }
{
capability
{
happiness_bonus bonus 2
population_growth_bonus bonus 3
religious_belief pagan 3
}
material wooden
construction 3
cost 1600
settlement_min city
upgrades
{
}
}
}
plugins
{
}
}
building temple_of_healing
{
levels temple_of_healing_shrine temple_of_healing_temple temple_of_healing_large_temple
{
temple_of_healing_shrine requires factions { roxolani, sarmatians, }
{
capability
{
happiness_bonus bonus 1
population_health_bonus bonus 1
religious_belief pagan 1
}
material wooden
construction 1
cost 400
settlement_min town
upgrades
{
temple_of_healing_temple
}
}
temple_of_healing_temple requires factions { roxolani, sarmatians, }
{
capability
{
happiness_bonus bonus 2
population_health_bonus bonus 2
religious_belief pagan 2
}
material wooden
construction 2
cost 800
settlement_min large_town
upgrades
{
temple_of_healing_large_temple
}
}
temple_of_healing_large_temple requires factions { roxolani, sarmatians, }
{
capability
{
happiness_bonus bonus 3
population_health_bonus bonus 3
religious_belief pagan 3
}
material wooden
construction 3
cost 1600
settlement_min city
upgrades
{
}
}
}
plugins
{
}
}